Isometric tactics · Solo dev · Pre-launch

O Espólio de Avaris

The estate liquidator of the largest company that ever died.

You are EP-047, an auditing squad sent into the Avaris headquarters to appraise the assets of a corporation that should have stopped existing. Six floors. Three branching routes. A boss that is not a boss: it is the last squad that finished this floor before you, left behind as a "ghost". Defeat them to take their place. Lose, and the next player will face you.

Free to play during pre-launch · Saves in the cloud · pt-BR & en

Final art is still in production. What you play today uses procedural placeholders — the systems and narrative are done.

Hollow System

Every squad that finishes a floor is saved as a ghost for the next player. Boss fights become matches of legacy: you do not fight designers, you fight ghosts of strangers.

Three routes + Route Z

Sub-3 branches into three distinct paths with their own levels, enemies and cutscenes. A fourth, hidden route opens only after you finish the game — and cannot be undone.

No happy ending

This is not a story of conquest. Inspired by Made in Abyss, Shutter Island and Dark Souls: the deeper you go, the less reality holds. Some games end. This one absorbs you.

Classic-tactics moment-to-moment

Isometric grid, 1 attack + 1 move per turn in any order, direction-aware backstabs, stamina (SP) and battery (BP) economy. If you loved Final Fantasy Tactics you already know the language.

How to play right now

  1. Open avaris.games/play in Chrome, Firefox or Safari desktop.
  2. Sign in with Google to save progress to the cloud (optional — local save works offline too).
  3. Press H or ? any time for the full hotkey list.
  4. Found a bug? Tap the 🐛 button in-game. Reports land straight in the dev inbox with a screenshot attached.

About

O Espólio de Avaris is a solo project by Luis Matias, a Brazilian software developer based in Curitiba. The game is being built in the open as a pre-launch playtest on the web; a desktop version with additional polish and localization is planned for Steam (V1.1).

Contact: luishenriquematias@gmail.com